[CAPABILITY] · MOBILE

Mobile apps people open the next morning.

iOS, Android, and cross-platform apps built around the parts users touch daily, not the parts that demo well.

[02]Scope

What's in.

  • 01Native iOS in Swift
  • 02Native Android in Kotlin
  • 03Cross-platform with React Native and Expo
  • 04Backend-for-frontend services
  • 05Offline-first and sync architectures
  • 06Release management and beta operations
[03]Approach

How we work inside it.

Daily-use first.

We design and build for the second week, not the first launch. If a flow is not pleasant to repeat, we remove it.

Native where it matters.

We pick native when the experience demands it — camera, sensors, audio, low latency — and cross-platform when the parity argument is honest.

Sync is a first-class system.

Real apps work on subway trains. We treat offline, conflict, and reconciliation as architecture, not an afterthought.

[04]Stack & artifacts

The technology and the documents that come with it.

Stack
SwiftKotlinReact NativeExpoRealmGraphQLSentryTestFlight
Artifacts
  • Information architecture
  • API surface
  • Sync model
  • Release checklist
  • Crash budget
  • Store submission kit
[05]Engagements

When teams reach out.

01

First production app

From figma to App Store and Play Store. We handle review, signing, and post-launch support.

02

Cross-platform rebuild

A web product that needs to live on the phone without doubling headcount. We move the shared logic and keep the surface native-feeling.

03

Performance and crash work

An app that ships but the metrics tell a different story. We profile, fix, and put guardrails in place.

[07] Tell us what you're working on. We reply within one business day.

Let's build something durable.